Inspiring Nobody
Rather than showcase British interactive design talent, the biggest cultural event of our generation has been represented online by an uninspired mess that flies the flag for the status quo.
Rather than showcase British interactive design talent, the biggest cultural event of our generation has been represented online by an uninspired mess that flies the flag for the status quo.
“It looks like a human was involved in choosing what went where,” Marissa told them. “It looks too editorialized. Google products are machine-driven. They’re created by machines. And that is what makes us powerful. That’s what makes our products great.”
—Marissa Mayer addressing Google designers, as quoted in In The Plex by Steven Levy
This explains everything.
(via Buzz Andersen)
With three years of iPhone ownership I’ve become accustomed to the design and behaviour of iOS, yet at the same time ignorant of other smartphone platforms. Thanks to Clearleft’s new mobile testing environment, I can now spend a week or so with different operating systems to get a feel for how they differ. First up; Windows Phone 7.
Facebook’s continuing hoovering up of top design talent has been worrying me for some months. The shopping spree continued earlier this month with the acquisition of Push Pop Press, a promising start-up building an innovative digital publishing platform.
Invaluable advise from Twitter’s Mark Otto:
If you’re a graphic designer, work towards bringing whatever print experience you have to a small single page site. If you’re an interaction designer, start checking out HTML and CSS, and then move on to some basic jQuery. By doing so, you become a much more versatile designer and contributor on any project.
Following the latest trends is fun but can also encourage laziness; you should think about design in terms of a particular brief rather than the particular fashion of the day. Yet it can be useful to focus on underlying trends: how we work, how we communicate with clients and how we’re now starting to appreciate the web as a medium in its own right.
Clearly communicating the fundamental aspects of your design at the different stages of a project can help you better communicate with clients, developers and your peers, ensuring your vision doesn’t get lost in the transformation from static comp to dynamic ever changing website.
There is often talk of there being no landmark design on the web, but I suggest it won’t be long before BBC News is considered one of the greatest design icons online today.
With Dave Gray speaking at this year’s UX London, Andy asked if he would then visit Brighton and run a sketching workshop for everyone at Clearleft.
I’m a huge supporter of the BBC, yet for many years I was unimpressed with much of it’s online output, where inconsistent design and poor implementation reflected badly upon one of our country’s greatest institutions.
For anyone coming to Brasilia for its modernist architecture, no visit would be complete without a stay at this hotel. Designed by Oscar Niemeyer and opened in 1958, it hosted dignitaries such as Queen Elizabeth and Che Guevara before being devastated by fire in 1978. After facing decades of abandonment and neglect, it was modernised and reopened in 2006.
This years SXSW Interactive saw 1,041 sessions presented by 1,648 speakers, growing to such extent that its size now rivals that of the more popular music festival. Yet bigger doesn’t necessarily mean better.
Clearly communicating the fundamental aspects of your design at the different stages of a project can help you better communicate with clients, developers and your peers, ensuring your vision doesn’t get lost in the transformation from static comp to dynamic ever changing website.
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